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  • 06 Jun 2025

    [Foxtrot Engine] 2D Lighting System

    Overview I wanted to experiment with 2D lighting integrated with action & environment from the game in development, “Spared Boy”. Creating a cinematic visual experience is the main target here....
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  • 24 May 2025

    A CHUNKY Anti-air Missile

    A CHUNKY anti-air missile concept sketch. (It doesn’t make any sense, I know! XD) ×
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  • 12 May 2025

    [Foxtrot DS] Hashmap

    Overview I coded & added Hashmap to Foxtrot Data Structure, replacing the STL unordered_map (preferrably all of its instances). This will mainly be used for resource management, which includes operations...
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  • 12 May 2025

    The Girl & Henry

    The very first character sketch of the main characters from the game in development, “Vampire X Cat (Working Title)”. I shouldn’t be satisfied with these. There will be improvements! ×...
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  • 09 May 2025

    [Vampire X Cat] Building a Prototype Character

    Overview I made the first prototype of the player character, “Henry”! This process includes designing the behaviors (input management, updating and rendering processes), attaching them to the Actor object as...
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